![]() Battleship encounters in most populated systems, Nomad battleship encounters in the Unknown systems. New commodities and trade routes all ships drop pilots when destroyed. New equipment, including armor upgrades, scanners, thrusters. Many dozens of balanced new guns and turrets for fighters and capital ships. Numerous new factions, including 30 guardian factions, Freelancer faction, and more. View range increased - you'll see stations, ships, trade lanes from a longer distance (can be changed in mod options). ![]() Evolving storyline about the war between Kusari and Bretonia, the conflict between Liberty and Rheinland, and the pirate war between Corsairs and Outcasts. New assignable hotkeys for up/down strafe and selecting subtargets. Unique and simple docking system - large ships can dock everywhere. Player credit limit increased to 2 billion maximum item price increased to 1 billion. ![]() Numerous new bases both in new and original systems. Each new ship carefully customized - weapons, shields and equipment balanced, cameras placed where they should be.ġ2 fully populated systems - Newcastle (Bretonia), Dundee (Bretonia), Munich (Rheinland), Omega-15, Omega-55 (Border Worlds), Omega-47, Omega-49, Omega-52, Omicron Delta, Omicron Eta (Edge Worlds), Omicron Iota, and Omicron-99 (Nomad Worlds) Īrena system (Connecticut), Prison system, and many more. 152 new pilotable ships of different classes, including brand new ships, custom ships based on original game models, and ships previously available only for NPCs: Starblazer, CSV, Juni's Defender, advanced versions of House fighters, transports, trains, liners, gunboats, cruisers, destroyers, and battleships.
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